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The book presents the research by the Action Space! Studio on the
Evolutionary City. An ambitious project meant to create a new tool
not only for urban planners, but also for people involved inside
project management business and people outside that practice. A
kind of simulator-educational tool. The journey of discovery began
by understanding evolution starting with Darwin, his phenotypes,
the realms of biology, sociology, and economics. Pumped by
evolution's magic the studio quickly plunged into game theory.
These two lines of research synthesized into a set of games modeled
on diverse aspects of the city - from the tasks a building
developer faces when dealing with land value to the more intangible
aspects of a city (i.e. the driving forces of desires in social
groups).
From the 2006 Marcus Prize Studio at the University of
Wisconsin-Milwaukee, Winy Maas of MVDRV presents the work of twelve
students who explored the relationship between infrastructure,
architecture, and urban form. This highly investigative studio
pushed the physical and conceptual limits of given definitions of
city, circulation, and program. Tested in two scenarios (one real
in Tianjin, China and the other purely hypothetical) Maas and his
students sever vehicular traffic flow from its traditional
two-dimensional plane and then forecast the potentials of a new,
hyper-volumetric city where given urban activity inflate to fully
occupy all three-dimensions. Populated by 5 million inhabitants and
rising 800 meters high, this new 'sky car city' is buzzing with the
flows of goods and people, as they navigate the airways in several
models of air-born vehicles, also designed by the students.
The European Nomadic Biennial Manifesta takes place every two years
in a different European city. The biennial rethinks the relations
between culture and society, investigating and catalyzing positive
social change in Europe through contemporary culture in a
continuous dialogue with its host city. Manifesta's founding
director, Hedwig Fijen invited the architectural bureau MVRDV led
by Winy Maas to develop an urban research of the city of Marseille.
This new methodology, is a manner to decipher the complex settings
of the cities that invite the biennial. In the study, multilayered
structures of religion, ethnicity, geography, culture and politics
are explored. Breaking away from its particular focus on art and
culture, Manifesta has become an interdisciplinary and
participatory program that aims to embrace holistic approaches that
are uniting political, cultural and ecological questions within the
host city.
With this ambitious volume, The Why Factory throws down the
gauntlet to the city of Hong Kong. A theoretical and visual
expedition into Hong Kong's future, "Hong Kong Fantasies" plots out
alternative paths, new visions and strategies for the city's urban
and architectonic future, including visual renderings of the most
probable scenarios and spatial interventions.
Flexible working hours, cheap flights to every far-flung corner of
the planet, millions of downloadable films, television programs and
songs at our disposal: we have become a society of leisure devotees
and connoisseurs of pleasure. But who is paying attention to the
civic and ecological effects of leisure as we slowly become
addicted to its consumption? In "The Death of Leisure," The Why
Factory reveals the footprint our leisure activities have left
behind on our cities, architecture and landscapes, and aims to
elevate these conversations within architecture and urban planning
to a higher tier of socio-cultural debate. "The Death of Leisure"
includes articles by Felix Madrazo, Alexander Sverdlov and Winy
Maas, Chair of Architecture and Urban Design at Delft University of
Technology and leader of The Why Factory.
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